![]() Jump up the two platforms to the Bench above. Before dropping down to the entrance to the Teacher’s Archives super dash across to find a hidden Grub. Now make your way down and back around to the left to the Teacher’s Archives. If you can get through them you’ll be rewarded with another Charm Notch. This is a fairly difficult area with exploding jellyfish, Ooma, and exploding eggs. Head up and then through a secret passage to the left. Take the exit above to find Cornifer who will sell you a map of the area.ĭrop back down and continue to the left. You’ll need the Shade Cloak to dash past the Shade Gate. Make your way back to the tall cavern and then take the exit to the right. ![]() You can find the upgrade to this spell, the Abyss Shriek, in the Abyss. In the Overgrown Mound fight your way past the Squits and pick up the Howling Wraiths spell. Along the way take the exit to the top for a Lifeblood Cocoon and Hallownest Seal. About half-way up this next cavern, to the left, is a passage that leads to the Overgrown Mound. Continue up to the top and take the exit to the left. Heading up the tall cavern the passage mid-way up to the left leads to the Queen’s Gardens. You can open an account for 100 Geo and store your Geo there for safe-keeping. If you follow the passage to the left you’ll find Millibelle the Banker. For this walkthrough I’ll assume you’re coming from the lower side of the Fungal Wastes at the very bottom of the map. Continue down until you reach the bottom of the area and you’ll see Hornet run into the next area to the right, but we don’t have the necessary item to follow her, so head left instead, and continue down into the area below.The Fog Canyon can be found early on but it’s difficult to navigate without the Shade Cloak and Isma’s Tear. Utilize the Nail Jump technique and slash downward as you land to gain an extra boost to your jump height and clear the acid pit. This area has purple fungus which the Knight can use as bouncing platforms. Once you’ve reached the vertical shaft at the end of the path, descend through the acid-filled chasm until you reach the bottom, then head left and into the next area, where you’ll meet a fellow adventurer named Cloth.Ĭontinue past Cloth, into the next area. Each of the Fragile Charms is broken upon death, but Leg Eater can repair them for a relatively low fee, and they can be upgraded later to become unbreakable.Īfter you've made your purchases, head back down to the bottom of the chasm and continue to the right. Fragile Heart increases the Knight's available health by two Masks, Fragile Greed increases the amount of Geo the Knight receives from all sources, and Fragile Strength increase damage dealt. Leg Eater only sells three charms, but each of them are quite powerful. ![]() Leg Eater will request a nominal fee to "see something nice," so pay up and you'll gain access to a useful Charm vendor. Slash the lever to unlock the gate, then hop up through the top exit and enter the gated arena to initiate the Shrumal Ogre miniboss encounter. After dispatching or bypassing the new shrieking mushroom enemies, head up to the upper platform and proceed left, back into the previous area through the top left exit. Several passageways are blocked off, so take the only exit available and continue right into the next area. Continue through the right side exit, then head up through the shaft, dodging the explosive spores as you go. ![]() Purchase the Fungal Wastes area map for 75 Geo, then go back up to the previous area and head right. ![]() Descend and take the first left and you’ll find him in an alcove. Dodge or kill the poison-spewing balloon-type enemies and take the exit at the bottom of the screen and you’ll Cornifer’s signature humming. From the Queen’s Station Bench, head right into Queen’s Station, then take the exit in the upper right corner and you’ll arrive in the Fungal Wastes. ![]()
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